Borderlands 2 Tiny Tina's Attack On Dragon's Continue Walkthrough Part xiii – A Game of Games: The Sorcerer'due south Girl

Yous are at present in the Seer's Sanctum head straight across and open up the door there. Caput on through the corridors until Roland appears. Caput down the stairs to the left. Utilize the Vending Machines if you need to restock or articulate inventory then press on forward. Subsequently that go over to the correct and driblet down the shaft. This leads to the Middle Of Nightmares where the spirit heads over to the terminate of the arena. This spirit leads to Angel. Talk with her and she will ask y'all to release her and then she can lead you through to her Father'due south Keep. Remove the bondage and she will shift her form and assail.

The Sorcerer's Daughter:
Hello human/spider hybrid, it is time to deal with you one time once more. She has a few attacks that y'all need to go on in heed. The first is where she will send shadowy spiders at you. These will ho-hum y'all down while you are in the affected area and a little beyond it. She also can shoot webs at y'all and summon up Spiderlings to assail you lot. Try to save the Spiderlings for Second Winds as you volition have a fair fleck of demand for them. When she gets lower on health she will use a corrosive spell against you that rapidly heals her if it hits you. This is telegraphed with her gathering green health around her then she releases the burst. Go something between you are her the moment yous notice, amend yet, retreat away for the assault to avoid any risk of her nicking you. She is resistant to corrosive-type impairment and then avoid using it against her. The good news is she is more vulnerable to fire being mankind and blood. The other types of damage seem to work very well. Pistols, SMGs or Attack rifles are more than recommended or a high damage rocket launcher. It is also recommended to have an adjustable shield as she uses lots of fire and corrosive-type damage against you. If y'all need to land some critical hits on her, than become for the head.

Get her downwardly by a quarter and she will bound up to the upper level and shield herself. She will summon a massive swarm of Woodland, Blackwidow and Badass Spiders and send them after you. Get through them and she will drop back downward to the floor, landing on one of the raised platforms. At this indicate she gets a new attack: arrows. She will summon a fiery bow and start shooting it at you. She will proceed this up until she gets low on health. She will normally unleash a quick surface area nail around her before doing one of her multi-hit shots so watch out for that

When the Magician's Daughter is reduced down to a quarter of her total health she volition shield herself again and retreat upwardly to the ledge above once over again. Once once again a swarm of spiders is summoned upwardly and attacks you. Get through them chop-chop and wait for her to render to the container top where she will drop her shield. Once again, just nail her with everything you have to take her down.

If the Magician's Daughter is giving you a lot of trouble a practiced strategy to use is to start circling effectually 1 of the 4 raised platforms in the area. This will prevent her from having a clear light of result to you more oft and then non. That works profoundly in your favor when she is throwing out her healing spell. She is not the hardiest boss merely her healing spell can force out the fight a lot longer than otherwise possible.

When the Sorcerer's Daughter goes down so The Handsome Wizard volition open the door, clearing the way forward to him (supposedly). Head on through the open door to the West. This will give y'all the door that leads right to Dragon Go along. Caput on through and you are almost to the Magician himself.